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Each day’s activities are about 30-45 minutes long, and you’re meant to to come back day after day to do what you can as the story slowly progresses. One of the major points to take into consideration with Cozy Grove is that it’s not a game designed to obsess over in marathon sittings. Sometimes this is nothing more complicated than running about the island finding a missing item, while other quests can take days. Most of the friendly bear-ghosts add a new activity, such as fishing, but they have to be earned by helping out. Each new ghost also comes with a chunk of land, and the tiny little island getting gradually grows bigger and more filled with things to chase after. Running an errand for the ranger bear, Charlotte Pine, earns a spirit log as reward, and feeding it to Flamey sees the campfire roar to life with blue flames as it grows strong enough to find a new lost soul. Each successful task fills up a little bit more of the spirit’s heart meter and may just earn a spirit log.Īt the start the island is small, easily run across in almost no time at all. The spirits can only do so much, though, and need the help of the living to run any number of errands. Each bear-spirit had a role in life that they keep on performing now that it’s over, such as mail delivery, crafting, cooking, mayor, etc. The ghostly tone sounds like it could be spooky, but the spirits are all friendly bears who are ready to talk to anyone who will listen. Between the two of them, the spirits of Cozy Grove may finally be able to complete their stories.Ĭozy Grove is a charming, low-key Animal Crossing-style life sim, where you move to a new area and slowly over time build it up into a new home. The scout lives their life on the island while looking after the spirits, while Flamey takes care of the camp site and toasts any items in need of a good burning. Thankfully they didn’t arrive completely alone, but rather have a spirit-sensitive sentient campfire along for the journey. As it turns out, the scout of Cozy Grove should have gone to Cozy Cove, but seeing as the boat washed out to sea shortly after arrival there’s not a lot of choice but to settle in and explore. The island of Cozy Grove is not, by any means, a lightly haunted one. For the Spirit Scouts this means sending their members off alone to a lightly-haunted island for a few days, just to see how they handle things. It’s important to handle restless spirits with understanding and a willingness to help in order to settle them down, and like any learned skill there are tests involved. Spirit Scouts aren’t much different, except in addition to all the usual arts and crafts they also deal with ghosts. Boy Scouts, Girl Scouts, Junior Woodchucks, whatever it’s a nice organized activity that lets you try a whole pile of new things with a focus on the great outdoors. Some kids go all-in, sure, but generally it’s a nice way to hang with other kids and pick up some new skills while trying to just smile and nod to the adults who take it a bit too seriously.
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As a general rule scouting isn’t so much a way of life as it is a thing you do when you’re young.
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